| GAMES | |
|
Rumble Box
Rumble Box is a fast-paced beat-em-up with a unique premise: every character remains present after being defeated. Defeat waves of enemies to stack up their bodies and create piles high enough to get out of the box! |
|
Rumble Box was created by Joe Bourrie and I as our senior game project at the DigiPen Institue of Technology. For download, see the game website here. Game Design Document Technical Design Document |
|
|
Sonace
Sonace combines Mega Man style side- scrolling action with a 3-d graphics engine that pulsates to the beat of the soundtrack. Gameplay includes single player and up to 8-player LAN play. |
|
Sonace was created by myself and four other students as our junior game project at DigiPen. My tasks included the animation engine for the main character, the particle systems, and the networking module. For download, click here. |
|
| PROGRAMS | |
|
Ray Tracer Creates three-dimensional, photo-realistic images using a rendering technique called ray-tracing. The program reads in scene data from a text file and calculates the value of each pixel by simulating the way rays of light travel in the real world. This was developed as a series of programming assignments in my CS 400 class. Download here. Movies: Lenses [43.11 Mb] Raindrops [53.89 Mb] Tunnel [43.11 Mb] |
|
Cloth Simulation Small demonstration of a cloth implemented as a grid of vertices attached by springs. Collision of the cloth is calculated against two spheres, creating a nice, draping effect over the objects. This was developed for my CS 460 class and requires DirectX 9.0. Download here. |