PATRICK HACKETT
SUMMARY OF QUALIFICATIONS
• Fluent in C++
• Experience with C, C#, Managed C, Java, Lua, and STL
• Experience with PC, XBox 360, and PS3 developemnt.
• 1 year experience with Havok Complete 5.0
• 1 year experience with the Unreal Engine 2.0
EXPERIENCE
May 2005 - current
Rainbow Studios
Phoenix, AZ
Tools / Gameplay Engineer on an unannounced title [January 2008 - current]
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Created and maintained support for an animation tool that allows users to combine a
collection of animations with basic logical commands to create a more complex
"behavior" while maximizing animation reuse.
•
Created and maintained support for a visual timeline tool that allows users to set various
timed events. The timeline can be exported to a Lua script which is then used to direct an
in-game cut-scene.
Gameplay Engineer on MX vs ATV: Untamed [April 2006 - December 2007]
•
Worked closely with the animation team to develop tools and asset pipelines necessary for
all our in game animated models.
•
Maintained existing engine code, ported legacy code to new development platforms, and
managed cross-platform development.
Gameplay Engineer on an unannounced title [May 2005 - March 2006]
•
Helped implement a data driven state machine for handling large, complex character state
trees.
May 2004 - August 2004
Zombie, Inc.
Seattle, WA
Engineering Intern
•
Worked with the Unreal Engine to set up and facilitate the use of the in-game dedicated
server, localized the project for international release, and created a new set of menus for
the multiplayer portion of the project.
August 2001 - May 2005
DigiPen Institute of Technology
Redmond, WA
Co-Designer and Engineer on Rumble Box [August 2004 - April 2005]
•
Slamdance Guerilla Gamemaker Competition award winner and IGF Main Competition
Innovation in Game Design finalist.
•
Developed a physics engine for lifelike collisions between cubes and spheres that
balances realism with efficiency.
EDUCATION
2001 - 2005
DigiPen Institute of Technology
Redmond, WA
Bachelors of Science in Computer Science
•
Maintained a cumulative GPA of 3.5
1999 - 2001
Arizona State University
Tempe, AZ
Mathematics
•
Made Dean's List every semester with a cumulative GPA of 3.5